Last night was the 0h
Game Jam, since it was daylight savings. I decided to make a very simple
physics game, where you place a mass in order to make the little
“crates” hit a target. You can play my game on Kongregate.
The main idea of the game is that it is a puzzle game build around
Newton’s gravity equation. Force = G * Mass1 * Mass2 / Distance^2
Most of my time was spent just getting Flash Builder to compile a template
project. I should have created an ActionScript project instead of a Flex
Once I got going, I think I did the right thing by not worrying much about
making it have just the right architecture. Instead, I created one FlxState
and did all the game logic there. For a simple game like this, there
wasn’t much need to to make things object-oriented.
I hope to make more levels and add obstacles to make this more of a puzzle
game. Also, I’d very much like to port this to mobile devices.